While I’m on this exhibit kick, here are some of my favorite devices for success. But first, we need to define success? You likely have your definition, and the definition may change with each exhibit or location or type of site. For example, in a park visitor center you may measure … Continue reading Exhibits 3 — What I like. Got a better idea? Tell me.
How far can you see? Without an initiation point for exhibits planning, the first thing an exhibit firm gets from the client is something like the question children often ask: How far can I see? There are several ways to respond. A 6-foot person at sea level looking out to sea can see … Continue reading Exhibits 2: How far can you see?
Exhibit design is a fun thing. There is process, and there is no process, there are guidelines and there are no guidelines. Really, there is only what you want. What you want exists at several levels – what you want to say, what you want the reader to understand, what you … Continue reading Exhibit Design is a Fun Thing
A successful exhibit should attract visitors with striking design, hold attention by employing color, action and learning styles, convey a message built around a ‘big idea’ significant to the park, and entice action. Exhibit evaluation is often conducted at two points in the design process: before and after. However, in my experience there’s another point … Continue reading QUESTION: How do you determine if an exhibit is good, better or best before it’s completely designed?